Autor Tema: Vuelta a la carga con la maca poniendo arcados 2.0  (Leído 7556 veces)

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ftrancos

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Vuelta a la carga con la maca poniendo arcados 2.0
« en: 02 de Marzo de 2014, a las 00:40 horas »
Bueno pues despues de mucho tiempo sin poder tocarla y sin conseguir exito he vuelto a ponerme a ver si hago funcionar la recreativa, es una recreativa con monitor arcade y arcadevga, he probado a instalar la versión 2.0 y llego hasta sacar el menu de los juegos pero al entrar en uno lo intenta cargar pero no se mueve del menu.

A ver si alguien me puede decir algo, dejo el contenido de los archivos.

advmenu.rc

config restore_at_exit
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick none
device_keyboard auto
device_mouse none
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

##monitor ARCADE
device_video auto
device_video_clock 5-50 / 15.75 / 50-60
device_video_overlaysize 640
device_video_format 15750 0.761905 0 0.0952381 0.142857 0.866412 0.0305344 0.0114504 0.0916031
device_video_interlace no

#monitor PC
#device_video auto
#device_video_clock 10-50 / 31.5 / 55-130
#device_video_overlaysize 800
#device_video_interlace yes

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_output auto
device_video_singlescan yes
difficulty none
display_brightness 1
display_gamma 1
display_orientation
display_restoreatexit yes
display_restoreatgame no
display_size 640


#...................................................
emulator "arcados" generic "c:\arcados\_a2_menu\advmenu.exe" "-emulator_include %s -ui_background ..\_A2_SNAP\%s.PNG"
emulator_roms "arcados" "..\_A2_SNAP"
emulator_roms_filter "arcados" "*.png"
emulator_altss "arcados" "..\_A2_SNAP"
#...................................................

emulator "arc" advmame "..\ARC_EMUL\ADVMAME.EXE"


#...................................................
emulator "2600" generic "..\MESSEMUL\ADVMESS.EXE" "a2600 -cart %p"
emulator_roms "2600" "..\2600ROMS"
emulator_roms_filter "2600" "*.zip"
emulator_altss "2600" "..\2600SNAP"
#...................................................

#...................................................
emulator "gba" generic "..\GBA_EMUL\NO$GBA.EXE" "%p"
emulator_roms "gba" "..\GBA_ROMS"
emulator_roms_filter "gba" "*.zip"
emulator_altss "gba" "..\GBA_SNAP"
#...................................................

#...................................................
emulator "nes" generic "..\MESSEMUL\ADVMESS.EXE" "nespal -cart %p"
emulator_roms "nes" "..\NES_ROMS"
emulator_roms_filter "nes" "*.zip"
emulator_altss "nes" "..\NES_SNAP"
#...................................................

#...................................................
emulator "sms" generic "..\MESSEMUL\ADVMESS.EXE" "smspal -cart %p"
emulator_roms "sms" "..\SMS_ROMS"
emulator_roms_filter "sms" "*.zip"
emulator_altss "sms" "..\SMS_SNAP"
#...................................................

#...................................................
emulator "snes" generic "..\SNESEMUL\ZSNES.EXE" "%p"
emulator_roms "snes" "..\SNESROMS"
emulator_roms_filter "snes" "*.zip"
emulator_altss "snes" "..\SNESSNAP"
#...................................................

#...................................................
emulator "vect" generic "..\MESSEMUL\ADVMESS.EXE" "vectrex -cart %p"
emulator_roms "vect" "..\VECTROMS"
emulator_roms_filter "vect" "*.zip"
emulator_altss "vect" "..\VECTSNAP"
#...................................................

#...................................................
emulator "zx48" generic "..\MESSEMUL\ADVMESS.EXE" "spectrum -snapshot %p"
emulator_roms "zx48" "..\ZX48ROMS"
emulator_roms_filter "zx48" "*.zip"
emulator_altss "zx48" "..\ZX48SNAP"
#...................................................

event_alpha no
event_assign up up
event_assign down down
event_assign left left
event_assign right right
event_assign enter 1
event_assign esc esc
event_assign space space
event_assign home j
event_assign end d
event_assign pgup r
event_assign pgdn f
event_assign del del
event_assign ins insert
event_assign shutdown p
event_assign mode tab
event_assign help f1
event_assign group f2
event_assign type f3
event_assign exclude f4
event_assign sort f5
event_assign setgroup f9
event_assign settype f10
event_assign runclone f12
event_assign command f8
event_assign menu 2
event_assign emulator f6
event_assign rotate 0_pad
event_assign lock a s
event_assign preview space
event_assign mute period_pad
event_mode fast
event_repeat 500 50
icon_space 43
idle_screensaver 60 10
idle_screensaver_preview snap
idle_start 0 0
include
input_hotkey no
lock yes
menu_base 0
menu_rel 0
merge any
misc_exit all
misc_quiet yes
mode list
mode_skip
mouse_delta 100
preview snap
preview_default none
preview_default_cabinet none
preview_default_flyer none
preview_default_icon none
preview_default_marquee none
preview_default_snap none
preview_default_title none
preview_expand 1
sort parent
sound_background_begin none
sound_background_end none
sound_background_loop none
sound_background_loop_dir ..\_A2_SND
sound_background_start none
sound_background_stop none
sound_buffer 0.1
sound_foreground_begin none
sound_foreground_end none
sound_foreground_key none
sound_foreground_start none
sound_foreground_stop none
sound_latency 0.3
sound_samplerate 44100
sound_volume -3
ui_background none
ui_bottombar yes
ui_clip single
ui_color backdrop black black
ui_color bar yellow black
ui_color bar_hidden yellow black
ui_color bar_tag yellow black
ui_color cursor gray white
ui_color grid black black
ui_color help lightgray black
ui_color help_tag lightgray black
ui_color icon white white
ui_color menu_hidden lightgray black
ui_color menu_hidden_select lightgray magenta
ui_color menu_item lightgray black
ui_color menu_item_select lightgray magenta
ui_color menu_tag lightgray black
ui_color menu_tag_select lightgray magenta
ui_color submenu_bar yellow black
ui_color submenu_item lightgray black
ui_color submenu_item_select lightgray magenta
ui_command_error Error running the command
ui_command_menu Command...
ui_console no
ui_exit none
ui_font auto
ui_fontsize 24
ui_game snap
ui_gamemsg "Loading"
ui_help none
ui_menukey yes
ui_skipbottom 0
ui_skipleft 0
ui_skipright 0
ui_skiptop 0
ui_startup none
ui_topbar yes
ui_translucency 0.6
arc/preview snap
arc/group "Favoritos"
arc/mode list_mixed
advmame/group_include "<undefined>"
advmame/type_include "<undefined>"
arcados/mode tile_small
group_include "<undefined>"
type_include "<undefined>"
arc/group_include "<undefined>"
emulator_include "zx48"
group "<undefined>"
group "Favoritos"
type "<undefined>"
emulator_attrib "arcados" missing exclude
emulator_attrib "arc" missing exclude
emulator_attrib "arc" clone exclude
emulator_attrib "arc" bad exclude
emulator_attrib "arc" vector include
emulator_attrib "arc" vertical include
emulator_attrib "arc" neogeo exclude
emulator_attrib "arc" deco exclude
emulator_attrib "arc" playchoice exclude
emulator_attrib "2600" missing exclude
emulator_attrib "gba" missing exclude
emulator_attrib "nes" missing exclude
emulator_attrib "sms" missing exclude
emulator_attrib "snes" missing exclude
emulator_attrib "vect" missing exclude
emulator_attrib "zx48" missing exclude
game "arcados/2600" "" "" 123 0 ""
game "arcados/arc" "" "" 63 0 ""
game "arcados/gba" "" "" 52 0 ""
game "arcados/nes" "" "" 96 0 ""
game "arcados/sms" "" "" 132 0 ""
game "arcados/snes" "" "" 108 0 ""
game "arcados/vect" "" "" 30 0 ""
game "arcados/zx48" "" "" 137 0 ""

advmame.rc

debug_crash no
debug_rawsound no
debug_speedmark no
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick auto
device_keyboard auto
device_mouse auto
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

## Monitor ARCADE
device_video_clock 5-50 / 15.75 / 50-60
device_video auto

#Monitor PC
#device_video_clock 10-50 / 31.5 / 55-130
#device_video auto

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
#device_video_format 31500 0.8 0 0.12 0.08 0.914286 0.0190476 0.00380952 0.0628571
device_video_interlace yes
device_video_modeline ntsc_256x224 4.90901 256 264 288 312 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_256x240 4.90901 256 264 288 312 240 244 247 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x224 6.04186 320 328 352 384 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x240 6.04186 320 328 352 384 240 245 248 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_512x480 9.69214 512 528 568 616 480 488 494 525 -hsync -vsync interlace # H 15734 [Hz] V 59.939 [Hz]
device_video_modeline standard_256x224 5.40768 256 280 304 344 224 226 229 244 -hsync -vsync
device_video_modeline standard_256x240 5.40768 256 280 304 344 240 243 246 262 -hsync -vsync
device_video_modeline standard_320x224 6.79104 320 352 384 432 224 226 229 244 -hsync -vsync # H 15720 [Hz] V 64.4262 [Hz]
208x248x60/display_mode standard_256x240
240x224x30/display_mode ntsc_320x240
256x224x60/display_mode ntsc_256x240
320x224x60/display_mode ntsc_320x240
512x480x30/display_mode ntsc_256x240
512x480x30/display_resize fractional
device_video_output auto
device_video_overlaysize 640
device_video_singlescan yes
dir_artwork artwork
dir_diff diff
dir_hi hi
dir_image image
dir_inp inp
dir_memcard memcard
dir_nvram nvram
dir_rom c:\arcados\arc_roms
dir_sample c:\arcados\arc_samp
dir_snap c:\arcados\arc_snap
dir_sta sta
display_adjust generate_yclock
display_antialias yes
display_artwork_backdrop yes
display_artwork_bezel no
display_artwork_crop yes
display_artwork_overlay yes
display_aspectx 4
display_aspecty 3
display_beam 1
display_brightness 1
display_buffer yes
display_color bgr16
display_expand 1
display_flicker 0
display_flipx no
display_flipy no
display_frameskip auto
display_gamma 1
display_intensity 1.5
display_interlaceeffect none
display_magnify 1
display_mode auto
display_pausebrightness 1
display_resize integer
display_resizeeffect auto
display_restore yes
display_rgbeffect none
display_rol no
display_ror no
display_scanlines yes
display_skipcolumns auto
display_skiplines auto
display_translucency yes
display_vsync yes
include
input_hotkey yes
input_idleexit 0
input_map[coin5] auto
input_map[coin6] auto
input_map[coin7] auto
input_map[coin8] auto
input_map[event10] auto
input_map[event11] auto
input_map[event12] auto
input_map[event13] auto
input_map[event14] auto
input_map[event1] auto
input_map[event2] auto
input_map[event3] auto
input_map[event4] auto
input_map[event5] auto
input_map[event6] auto
input_map[event7] auto
input_map[event8] auto
input_map[event9] auto
input_map[p1_dialx] auto
input_map[p1_dialy] auto
input_map[p1_lightgunx] auto
input_map[p1_lightguny] auto
input_map[p1_mousex] auto
input_map[p1_mousey] auto
input_map[p1_paddlex] auto
input_map[p1_paddley] auto
input_map[p1_pedalbrake] auto
input_map[p1_pedalgas] auto
input_map[p1_pedalother] auto
input_map[p1_stickx] auto
input_map[p1_sticky] auto
input_map[p1_stickz] auto
input_map[p1_trackballx] auto
input_map[p1_trackbally] auto
input_map[p2_dialx] auto
input_map[p2_dialy] auto
input_map[p2_lightgunx] auto
input_map[p2_lightguny] auto
input_map[p2_mousex] auto
input_map[p2_mousey] auto
input_map[p2_paddlex] auto
input_map[p2_paddley] auto
input_map[p2_pedalbrake] auto
input_map[p2_pedalgas] auto
input_map[p2_pedalother] auto
input_map[p2_stickx] auto
input_map[p2_sticky] auto
input_map[p2_stickz] auto
input_map[p2_trackballx] auto
input_map[p2_trackbally] auto
input_map[p3_dialx] auto
input_map[p3_dialy] auto
input_map[p3_lightgunx] auto
input_map[p3_lightguny] auto
input_map[p3_mahjong_a] auto
input_map[p3_mahjong_b] auto
input_map[p3_mahjong_bet] auto
input_map[p3_mahjong_c] auto
input_map[p3_mahjong_chance] auto
input_map[p3_mahjong_chi] auto
input_map[p3_mahjong_d] auto
input_map[p3_mahjong_double_up] auto
input_map[p3_mahjong_e] auto
input_map[p3_mahjong_f] auto
input_map[p3_mahjong_flip_flop] auto
input_map[p3_mahjong_g] auto
input_map[p3_mahjong_h] auto
input_map[p3_mahjong_i] auto
input_map[p3_mahjong_j] auto
input_map[p3_mahjong_k] auto
input_map[p3_mahjong_kan] auto
input_map[p3_mahjong_l] auto
input_map[p3_mahjong_m] auto
input_map[p3_mahjong_n] auto
input_map[p3_mahjong_pon] auto
input_map[p3_mahjong_reach] auto
input_map[p3_mahjong_ron] auto
input_map[p3_mahjong_score] auto
input_map[p3_mousex] auto
input_map[p3_mousey] auto
input_map[p3_paddlex] auto
input_map[p3_paddley] auto
input_map[p3_pedalbrake] auto
input_map[p3_pedalgas] auto
input_map[p3_pedalother] auto
input_map[p3_stickx] auto
input_map[p3_sticky] auto
input_map[p3_stickz] auto
input_map[p3_trackballx] auto
input_map[p3_trackbally] auto
input_map[p4_dialx] auto
input_map[p4_dialy] auto
input_map[p4_lightgunx] auto
input_map[p4_lightguny] auto
input_map[p4_mahjong_a] auto
input_map[p4_mahjong_b] auto
input_map[p4_mahjong_bet] auto
input_map[p4_mahjong_c] auto
input_map[p4_mahjong_chance] auto
input_map[p4_mahjong_chi] auto
input_map[p4_mahjong_d] auto
input_map[p4_mahjong_double_up] auto
input_map[p4_mahjong_e] auto
input_map[p4_mahjong_f] auto
input_map[p4_mahjong_flip_flop] auto
input_map[p4_mahjong_g] auto
input_map[p4_mahjong_h] auto
input_map[p4_mahjong_i] auto
input_map[p4_mahjong_j] auto
input_map[p4_mahjong_k] auto
input_map[p4_mahjong_kan] auto
input_map[p4_mahjong_l] auto
input_map[p4_mahjong_m] auto
input_map[p4_mahjong_n] auto
input_map[p4_mahjong_pon] auto
input_map[p4_mahjong_reach] auto
input_map[p4_mahjong_ron] auto
input_map[p4_mahjong_score] auto
input_map[p4_mousex] auto
input_map[p4_mousey] auto
input_map[p4_paddlex] auto
input_map[p4_paddley] auto
input_map[p4_pedalbrake] auto
input_map[p4_pedalgas] auto
input_map[p4_pedalother] auto
input_map[p4_stickx] auto
input_map[p4_sticky] auto
input_map[p4_stickz] auto
input_map[p4_trackballx] auto
input_map[p4_trackbally] auto
input_map[safequit] auto
input_map[service_coin5] auto
input_map[service_coin6] auto
input_map[service_coin7] auto
input_map[service_coin8] auto
input_map[ui_toggle_ui] auto
input_map[ui_select] keyboard[0,space]
input_steadykey no
misc_bios default
misc_cheat no
misc_cheatfile cheat.dat
misc_difficulty none
misc_eventdebug no
misc_eventfile event.dat
misc_freeplay no
misc_hiscorefile hiscore.dat
misc_lang none
misc_languagefile english.lng
misc_mutedemo no
misc_quiet yes
misc_safequit no
misc_timetorun 0

record_sound no
record_sound_time 15
record_video no
record_video_interleave 2
record_video_time 15
script_coin1
script_coin2
script_coin3
script_coin4
script_emulation
script_event1
script_event10
script_event11
script_event12
script_event13
script_event14
script_event2
script_event3
script_event4
script_event5
script_event6
script_event7
script_event8
script_event9
script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
script_led3
script_play
script_safequit
script_start1
script_start2
script_start3
script_start4
script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
script_video wait(!event()); set(kdb, 0);
sound_adjust auto
sound_equalizer_highvolume 0
sound_equalizer_lowvolume 0
sound_equalizer_midvolume 0
sound_latency 0.10
sound_mode auto
sound_normalize yes
sound_samplerate 44100
sound_samples yes
sound_volume -3
sync_fps auto
sync_resample auto
sync_speed 1
sync_startuptime auto
sync_turbospeed 3
ui_color[help_other] 000000 808080
ui_color[help_p1] 000000 ffff00
ui_color[help_p2] 000000 00ff00
ui_color[help_p3] 000000 ff0000
ui_color[help_p4] 000000 00ffff
ui_color[interface] 000000 ffffff
ui_color[select] 000000 aaaaaa
ui_color[tag] 247ef0 ffffff
ui_font auto
ui_fontsize auto
ui_helpimage auto
ui_translucency 0.8

224x256/display_resize fractional
224x256/display_mode ntsc_320x224
224x256x60/display_mode auto
24x256x60/display_resize integer
240x240/display_mode standard_256x240
256x256/display_mode standard_256x240

input_map[p1_doubleright_up] keyboard[0,r]
input_map[p1_doubleright_down] keyboard[0,f]
input_map[p1_doubleright_left] keyboard[0,d]
input_map[p1_doubleright_right] keyboard[0,g]
input_map[p1_doubleleft_up] keyboard[0,up]
input_map[p1_doubleleft_down] keyboard[0,down]
input_map[p1_doubleleft_left] keyboard[0,left]
input_map[p1_doubleleft_right] keyboard[0,right]
input_map[p2_up] keyboard[0,r]
input_map[p2_down] keyboard[0,f]
input_map[p2_left] keyboard[0,d]
input_map[p2_right] keyboard[0,g]
input_map[p2_button1] keyboard[0,a]
input_map[p2_button2] keyboard[0,s]
input_map[p2_button3] keyboard[0,q]
otwalls/input_map[p1_dial_left] keyboard[0,lalt]
otwalls/input_map[p1_dial_right] keyboard[0,lcontrol]
otwalls/input_map[p2_doubleleft_left] keyboard[0,d]
otwalls/input_map[p2_doubleleft_right] keyboard[0,g]
otwalls/input_map[p2_dial_left] keyboard[0,s]
otwalls/input_map[p2_dial_right] keyboard[0,a]
input_map[coin2] keyboard[0,2] keyboard[0,a]
input_map[p1_button1] keyboard[0,lcontrol]
input_map[p1_button2] keyboard[0,lalt]
input_map[p1_button3] keyboard[0,space]
256x224/display_mode generate-double
256x224/display_resize fractional


gracias de antemano

Bubu

  • Moderador 2
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  • Mensajes: 2741
  • Old, pero muuy old school
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #1 en: 03 de Marzo de 2014, a las 00:23 horas »
Hola, ftrancos, de momento ve sustituyendo en el ADVMENU.RC esta línea:

Código: [Seleccionar]
emulator_include "zx48"

por esta otra:

Código: [Seleccionar]
emulator_include "arcados"

Al arrancar ArcaDOS ahora deberías ver la lista de consolas, y una de ellas son las recres. ¿Hasta aquí todo corresto?
Si algo funciona... ¡¡ no lo toques !!

¡¡ ni de coña !!

ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #2 en: 03 de Marzo de 2014, a las 11:53 horas »
Gracias bubu, esta tarde lo probare y te digo

ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #3 en: 03 de Marzo de 2014, a las 21:06 horas »
Bueno como soy un poco tozudo y lo que veía no me gustaba, ya que creo que estaba mezclado el arcados 2.0 con el se y era algo raro, lo he instalado limpio y pasa lo siguiente, el menú de elección de consola no se ve, la lista de juegos tampoco, ambos dos se ven como un montón de cuadrados de colores, al entrar en un juego la pantalla se ve duplicada y como haciendo eses, y los mandos van bien salvo que el botón del coin 1 no va ni la pausa ni el salir del juego.

pongo los archivos correspondientes


advmenu

Código: [Seleccionar]
config restore_at_exit
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick none
device_keyboard auto
device_mouse none
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

##monitor ARCADE
#device_video auto
#device_video_clock 5-50 / 15.75 / 50-60
#device_video_overlaysize 640
#device_video_format 15750 0.761905 0 0.0952381 0.142857 0.866412 0.0305344 0.0114504 0.0916031
#device_video_interlace no

#monitor PC
device_video auto
device_video_clock 10-50 / 31.5 / 55-130
device_video_overlaysize 320
device_video_interlace yes

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_output auto
device_video_singlescan yes
difficulty none
display_brightness 1
display_gamma 1
display_orientation
display_restoreatexit yes
display_restoreatgame no
display_size 320
#display_magnify auto
#display_mode generate
#display_resize mixed
#display_resizeeffect none

#...................................................
emulator "arcados" generic "c:\arcados\_a2_menu\advmenu.exe" "-emulator_include %s -ui_background ..\_A2_SNAP\%s.PNG"
emulator_roms "arcados" "..\_A2_SNAP"
emulator_roms_filter "arcados" "*.png"
emulator_altss "arcados" "..\_A2_SNAP"
#...................................................

emulator "arc" advmame "..\ARC_EMUL\ADVMAME.EXE"


#...................................................
emulator "2600" generic "..\MESSEMUL\ADVMESS.EXE" "a2600 -cart %p"
emulator_roms "2600" "..\2600ROMS"
emulator_roms_filter "2600" "*.zip"
emulator_altss "2600" "..\2600SNAP"
#...................................................

#...................................................
emulator "gba" generic "..\GBA_EMUL\NO$GBA.EXE" "%p"
emulator_roms "gba" "..\GBA_ROMS"
emulator_roms_filter "gba" "*.zip"
emulator_altss "gba" "..\GBA_SNAP"
#...................................................

#...................................................
emulator "nes" generic "..\MESSEMUL\ADVMESS.EXE" "nespal -cart %p"
emulator_roms "nes" "..\NES_ROMS"
emulator_roms_filter "nes" "*.zip"
emulator_altss "nes" "..\NES_SNAP"
#...................................................

#...................................................
emulator "sms" generic "..\MESSEMUL\ADVMESS.EXE" "smspal -cart %p"
emulator_roms "sms" "..\SMS_ROMS"
emulator_roms_filter "sms" "*.zip"
emulator_altss "sms" "..\SMS_SNAP"
#...................................................

#...................................................
emulator "snes" generic "..\SNESEMUL\ZSNES.EXE" "%p"
emulator_roms "snes" "..\SNESROMS"
emulator_roms_filter "snes" "*.zip"
emulator_altss "snes" "..\SNESSNAP"
#...................................................

#...................................................
emulator "vect" generic "..\MESSEMUL\ADVMESS.EXE" "vectrex -cart %p"
emulator_roms "vect" "..\VECTROMS"
emulator_roms_filter "vect" "*.zip"
emulator_altss "vect" "..\VECTSNAP"
#...................................................

#...................................................
emulator "zx48" generic "..\MESSEMUL\ADVMESS.EXE" "spectrum -snapshot %p"
emulator_roms "zx48" "..\ZX48ROMS"
emulator_roms_filter "zx48" "*.zip"
emulator_altss "zx48" "..\ZX48SNAP"
#...................................................

event_alpha no
event_assign up up
event_assign down down
event_assign left left
event_assign right right
event_assign enter 1
event_assign esc esc
event_assign space space
event_assign home j
event_assign end d
event_assign pgup r
event_assign pgdn f
event_assign del del
event_assign ins insert
event_assign shutdown p
event_assign mode tab
event_assign help f1
event_assign group f2
event_assign type f3
event_assign exclude f4
event_assign sort f5
event_assign setgroup f9
event_assign settype f10
event_assign runclone f12
event_assign command f8
event_assign menu 2
event_assign emulator f6
event_assign rotate 0_pad
event_assign lock a s
event_assign preview space
event_assign mute period_pad
event_mode fast
event_repeat 500 50
icon_space 43
idle_screensaver 60 10
idle_screensaver_preview snap
idle_start 0 0
include
input_hotkey no
lock yes
menu_base 0
menu_rel 0
merge any
misc_exit all
misc_quiet yes
mode list
mode_skip
mouse_delta 100
preview snap
preview_default none
preview_default_cabinet none
preview_default_flyer none
preview_default_icon none
preview_default_marquee none
preview_default_snap none
preview_default_title none
preview_expand 1
sort parent
sound_background_begin none
sound_background_end none
sound_background_loop none
sound_background_loop_dir ..\_A2_SND
sound_background_start none
sound_background_stop none
sound_buffer 0.1
sound_foreground_begin none
sound_foreground_end none
sound_foreground_key none
sound_foreground_start none
sound_foreground_stop none
sound_latency 0.3
sound_samplerate 44100
sound_volume -3
ui_background none
ui_bottombar yes
ui_clip single
ui_color backdrop black black
ui_color bar yellow black
ui_color bar_hidden yellow black
ui_color bar_tag yellow black
ui_color cursor gray white
ui_color grid black black
ui_color help lightgray black
ui_color help_tag lightgray black
ui_color icon white white
ui_color menu_hidden lightgray black
ui_color menu_hidden_select lightgray magenta
ui_color menu_item lightgray black
ui_color menu_item_select lightgray magenta
ui_color menu_tag lightgray black
ui_color menu_tag_select lightgray magenta
ui_color submenu_bar yellow black
ui_color submenu_item lightgray black
ui_color submenu_item_select lightgray magenta
ui_command_error Error running the command
ui_command_menu Command...
ui_console no
ui_exit none
ui_font auto
ui_fontsize 24
ui_game snap
ui_gamemsg "Loading"
ui_help none
ui_menukey yes
ui_skipbottom 0
ui_skipleft 0
ui_skipright 0
ui_skiptop 0
ui_startup none
ui_topbar yes
ui_translucency 0.6
arc/preview snap
arc/group "Favoritos"
arc/mode list_mixed
advmame/group_include "<undefined>"
advmame/type_include "<undefined>"
arcados/mode tile_small
group_include "<undefined>"
type_include "<undefined>"
arc/group_include "<undefined>"
emulator_include "arc"
group "<undefined>"
group "Favoritos"
type "<undefined>"
emulator_attrib "arcados" missing exclude
emulator_attrib "arc" missing exclude
emulator_attrib "arc" clone exclude
emulator_attrib "arc" bad exclude
emulator_attrib "arc" vector include
emulator_attrib "arc" vertical include
emulator_attrib "arc" neogeo exclude
emulator_attrib "arc" deco exclude
emulator_attrib "arc" playchoice exclude
emulator_attrib "2600" missing exclude
emulator_attrib "gba" missing exclude
emulator_attrib "nes" missing exclude
emulator_attrib "sms" missing exclude
emulator_attrib "snes" missing exclude
emulator_attrib "vect" missing exclude
emulator_attrib "zx48" missing exclude
game "arcados/2600" "" "" 123 0 ""
game "arcados/arc" "" "" 63 0 ""
game "arcados/gba" "" "" 52 0 ""
game "arcados/nes" "" "" 96 0 ""
game "arcados/sms" "" "" 132 0 ""
game "arcados/snes" "" "" 108 0 ""
game "arcados/vect" "" "" 30 0 ""
game "arcados/zx48" "" "" 137 0 ""

advmame

Código: [Seleccionar]
debug_crash no
debug_rawsound no
debug_speedmark no
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick auto
device_keyboard auto
device_mouse auto
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

## Monitor ARCADE
#device_video_clock 5-50 / 15.75 / 50-60
#device_video auto

#Monitor PC
device_video_clock 10-50 / 31.5 / 55-130
device_video auto

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
#device_video_format 31500 0.8 0 0.12 0.08 0.914286 0.0190476 0.00380952 0.0628571
device_video_interlace yes
device_video_modeline ntsc_256x224 4.90901 256 264 288 312 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_256x240 4.90901 256 264 288 312 240 244 247 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x224 6.04186 320 328 352 384 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x240 6.04186 320 328 352 384 240 245 248 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_512x480 9.69214 512 528 568 616 480 488 494 525 -hsync -vsync interlace # H 15734 [Hz] V 59.939 [Hz]
device_video_modeline standard_256x224 5.40768 256 280 304 344 224 226 229 244 -hsync -vsync
device_video_modeline standard_256x240 5.40768 256 280 304 344 240 243 246 262 -hsync -vsync
device_video_modeline standard_320x224 6.79104 320 352 384 432 224 226 229 244 -hsync -vsync # H 15720 [Hz] V 64.4262 [Hz]
208x248x60/display_mode standard_256x240
240x224x30/display_mode ntsc_320x240
256x224x60/display_mode ntsc_256x240
320x224x60/display_mode ntsc_320x240
512x480x30/display_mode ntsc_256x240
512x480x30/display_resize fractional
device_video_output auto
device_video_overlaysize 320
device_video_singlescan yes
dir_artwork artwork
dir_diff diff
dir_hi hi
dir_image image
dir_inp inp
dir_memcard memcard
dir_nvram nvram
dir_rom c:\arcados\arc_roms
dir_sample c:\arcados\arc_samp
dir_snap c:\arcados\arc_snap
dir_sta sta
display_adjust generate_yclock
display_antialias yes
display_artwork_backdrop yes
display_artwork_bezel no
display_artwork_crop yes
display_artwork_overlay yes
display_aspectx 4
display_aspecty 3
display_beam 1
display_brightness 1
display_buffer yes
display_color bgr16
display_expand 1
display_flicker 0
display_flipx no
display_flipy no
display_frameskip auto
display_gamma 1
display_intensity 1.5
display_interlaceeffect none
display_magnify 1
display_mode auto
display_pausebrightness 1
display_resize integer
display_resizeeffect auto
display_restore yes
display_rgbeffect none
display_rol no
display_ror no
display_scanlines yes
display_skipcolumns auto
display_skiplines auto
display_translucency yes
display_vsync yes
include
input_hotkey yes
input_idleexit 0
input_map[coin5] auto
input_map[coin6] auto
input_map[coin7] auto
input_map[coin8] auto
input_map[event10] auto
input_map[event11] auto
input_map[event12] auto
input_map[event13] auto
input_map[event14] auto
input_map[event1] auto
input_map[event2] auto
input_map[event3] auto
input_map[event4] auto
input_map[event5] auto
input_map[event6] auto
input_map[event7] auto
input_map[event8] auto
input_map[event9] auto
input_map[p1_dialx] auto
input_map[p1_dialy] auto
input_map[p1_lightgunx] auto
input_map[p1_lightguny] auto
input_map[p1_mousex] auto
input_map[p1_mousey] auto
input_map[p1_paddlex] auto
input_map[p1_paddley] auto
input_map[p1_pedalbrake] auto
input_map[p1_pedalgas] auto
input_map[p1_pedalother] auto
input_map[p1_stickx] auto
input_map[p1_sticky] auto
input_map[p1_stickz] auto
input_map[p1_trackballx] auto
input_map[p1_trackbally] auto
input_map[p2_dialx] auto
input_map[p2_dialy] auto
input_map[p2_lightgunx] auto
input_map[p2_lightguny] auto
input_map[p2_mousex] auto
input_map[p2_mousey] auto
input_map[p2_paddlex] auto
input_map[p2_paddley] auto
input_map[p2_pedalbrake] auto
input_map[p2_pedalgas] auto
input_map[p2_pedalother] auto
input_map[p2_stickx] auto
input_map[p2_sticky] auto
input_map[p2_stickz] auto
input_map[p2_trackballx] auto
input_map[p2_trackbally] auto
input_map[p3_dialx] auto
input_map[p3_dialy] auto
input_map[p3_lightgunx] auto
input_map[p3_lightguny] auto
input_map[p3_mahjong_a] auto
input_map[p3_mahjong_b] auto
input_map[p3_mahjong_bet] auto
input_map[p3_mahjong_c] auto
input_map[p3_mahjong_chance] auto
input_map[p3_mahjong_chi] auto
input_map[p3_mahjong_d] auto
input_map[p3_mahjong_double_up] auto
input_map[p3_mahjong_e] auto
input_map[p3_mahjong_f] auto
input_map[p3_mahjong_flip_flop] auto
input_map[p3_mahjong_g] auto
input_map[p3_mahjong_h] auto
input_map[p3_mahjong_i] auto
input_map[p3_mahjong_j] auto
input_map[p3_mahjong_k] auto
input_map[p3_mahjong_kan] auto
input_map[p3_mahjong_l] auto
input_map[p3_mahjong_m] auto
input_map[p3_mahjong_n] auto
input_map[p3_mahjong_pon] auto
input_map[p3_mahjong_reach] auto
input_map[p3_mahjong_ron] auto
input_map[p3_mahjong_score] auto
input_map[p3_mousex] auto
input_map[p3_mousey] auto
input_map[p3_paddlex] auto
input_map[p3_paddley] auto
input_map[p3_pedalbrake] auto
input_map[p3_pedalgas] auto
input_map[p3_pedalother] auto
input_map[p3_stickx] auto
input_map[p3_sticky] auto
input_map[p3_stickz] auto
input_map[p3_trackballx] auto
input_map[p3_trackbally] auto
input_map[p4_dialx] auto
input_map[p4_dialy] auto
input_map[p4_lightgunx] auto
input_map[p4_lightguny] auto
input_map[p4_mahjong_a] auto
input_map[p4_mahjong_b] auto
input_map[p4_mahjong_bet] auto
input_map[p4_mahjong_c] auto
input_map[p4_mahjong_chance] auto
input_map[p4_mahjong_chi] auto
input_map[p4_mahjong_d] auto
input_map[p4_mahjong_double_up] auto
input_map[p4_mahjong_e] auto
input_map[p4_mahjong_f] auto
input_map[p4_mahjong_flip_flop] auto
input_map[p4_mahjong_g] auto
input_map[p4_mahjong_h] auto
input_map[p4_mahjong_i] auto
input_map[p4_mahjong_j] auto
input_map[p4_mahjong_k] auto
input_map[p4_mahjong_kan] auto
input_map[p4_mahjong_l] auto
input_map[p4_mahjong_m] auto
input_map[p4_mahjong_n] auto
input_map[p4_mahjong_pon] auto
input_map[p4_mahjong_reach] auto
input_map[p4_mahjong_ron] auto
input_map[p4_mahjong_score] auto
input_map[p4_mousex] auto
input_map[p4_mousey] auto
input_map[p4_paddlex] auto
input_map[p4_paddley] auto
input_map[p4_pedalbrake] auto
input_map[p4_pedalgas] auto
input_map[p4_pedalother] auto
input_map[p4_stickx] auto
input_map[p4_sticky] auto
input_map[p4_stickz] auto
input_map[p4_trackballx] auto
input_map[p4_trackbally] auto
input_map[safequit] auto
input_map[service_coin5] auto
input_map[service_coin6] auto
input_map[service_coin7] auto
input_map[service_coin8] auto
input_map[ui_toggle_ui] auto
input_map[ui_select] keyboard[0,space]
input_steadykey no
misc_bios default
misc_cheat no
misc_cheatfile cheat.dat
misc_difficulty none
misc_eventdebug no
misc_eventfile event.dat
misc_freeplay no
misc_hiscorefile hiscore.dat
misc_lang none
misc_languagefile english.lng
misc_mutedemo no
misc_quiet yes
misc_safequit no
misc_timetorun 0

record_sound no
record_sound_time 15
record_video no
record_video_interleave 2
record_video_time 15
script_coin1
script_coin2
script_coin3
script_coin4
script_emulation
script_event1
script_event10
script_event11
script_event12
script_event13
script_event14
script_event2
script_event3
script_event4
script_event5
script_event6
script_event7
script_event8
script_event9
script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
script_led3
script_play
script_safequit
script_start1
script_start2
script_start3
script_start4
script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
script_video wait(!event()); set(kdb, 0);
sound_adjust auto
sound_equalizer_highvolume 0
sound_equalizer_lowvolume 0
sound_equalizer_midvolume 0
sound_latency 0.10
sound_mode auto
sound_normalize yes
sound_samplerate 44100
sound_samples yes
sound_volume -3
sync_fps auto
sync_resample auto
sync_speed 1
sync_startuptime auto
sync_turbospeed 3
ui_color[help_other] 000000 808080
ui_color[help_p1] 000000 ffff00
ui_color[help_p2] 000000 00ff00
ui_color[help_p3] 000000 ff0000
ui_color[help_p4] 000000 00ffff
ui_color[interface] 000000 ffffff
ui_color[select] 000000 aaaaaa
ui_color[tag] 247ef0 ffffff
ui_font auto
ui_fontsize auto
ui_helpimage auto
ui_translucency 0.8

224x256/display_resize fractional
224x256/display_mode ntsc_320x224
224x256x60/display_mode auto
24x256x60/display_resize integer
240x240/display_mode standard_256x240
256x256/display_mode standard_256x240

input_map[p1_doubleright_up] keyboard[0,r]
input_map[p1_doubleright_down] keyboard[0,f]
input_map[p1_doubleright_left] keyboard[0,d]
input_map[p1_doubleright_right] keyboard[0,g]
input_map[p1_doubleleft_up] keyboard[0,up]
input_map[p1_doubleleft_down] keyboard[0,down]
input_map[p1_doubleleft_left] keyboard[0,left]
input_map[p1_doubleleft_right] keyboard[0,right]
input_map[p2_up] keyboard[0,r]
input_map[p2_down] keyboard[0,f]
input_map[p2_left] keyboard[0,d]
input_map[p2_right] keyboard[0,g]
input_map[p2_button1] keyboard[0,a]
input_map[p2_button2] keyboard[0,s]
input_map[p2_button3] keyboard[0,q]
otwalls/input_map[p1_dial_left] keyboard[0,lalt]
otwalls/input_map[p1_dial_right] keyboard[0,lcontrol]
otwalls/input_map[p2_doubleleft_left] keyboard[0,d]
otwalls/input_map[p2_doubleleft_right] keyboard[0,g]
otwalls/input_map[p2_dial_left] keyboard[0,s]
otwalls/input_map[p2_dial_right] keyboard[0,a]
input_map[coin2] keyboard[0,2] keyboard[0,a]
input_map[p1_button1] keyboard[0,lcontrol]
input_map[p1_button2] keyboard[0,lalt]
input_map[p1_button3] keyboard[0,space]
256x224/display_mode generate-double
256x224/display_resize fractional

Gracias

Bubu

  • Moderador 2
  • **
  • Mensajes: 2741
  • Old, pero muuy old school
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #4 en: 03 de Marzo de 2014, a las 22:35 horas »
En ADVMENU.RC prueba a convertir estas líneas:

Código: [Seleccionar]
##monitor ARCADE
#device_video auto
#device_video_clock 5-50 / 15.75 / 50-60
#device_video_overlaysize 640
#device_video_format 15750 0.761905 0 0.0952381 0.142857 0.866412 0.0305344 0.0114504 0.0916031
#device_video_interlace no

#monitor PC
device_video auto
device_video_clock 10-50 / 31.5 / 55-130
device_video_overlaysize 320
device_video_interlace yes

en éstas:

Código: [Seleccionar]
#monitor ARCADE
device_video auto
device_video_clock 5-50 / 15.75 / 50-60
device_video_overlaysize 640
device_video_format 15750 0.761905 0 0.0952381 0.142857 0.866412 0.0305344 0.0114504 0.0916031
device_video_interlace no

##monitor PC
#device_video auto
#device_video_clock 10-50 / 31.5 / 55-130
#device_video_overlaysize 320
#device_video_interlace yes

Si algo funciona... ¡¡ no lo toques !!

¡¡ ni de coña !!

ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #5 en: 03 de Marzo de 2014, a las 23:58 horas »
Perfecto mañana lo pruebo y te cuento

Gracias

abis

  • Recien llegado
  • Mensajes: 53
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #6 en: 04 de Marzo de 2014, a las 01:11 horas »
Esto es lo que he tenido que poner yo para que me funcione a mi Arcados con mi monitor Arcade Intervideo, he mezclado el Arcados 1.1 con archivos del 2.0, es lo que me preguntabas en el otro hilo ftfrancos.

ADVMENU:

Código: [Seleccionar]
config save_at_exit
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick none
device_keyboard auto
device_mouse none
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

#monitor ARCADE
device_video auto
device_video_clock 5-50 / 15.75 / 50-60
device_video_overlaysize 640
device_video_format 15750 0.761905 0 0.0952381 0.142857 0.866412 0.0305344 0.0114504 0.0916031
device_video_interlace no

##monitor PC
#device_video vgaline
#device_video_clock 10-50 / 31.5 / 55-130
#device_video_overlaysize 800
#device_video_interlace yes

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_output auto
device_video_singlescan yes
difficulty none
display_brightness 1
display_gamma 1
display_orientation
display_restoreatexit yes
display_restoreatgame no
display_size 300

#...................................................
emulator "arcados" generic "c:\arcados\_a2_menu\advmenu.exe" "-emulator_include %s -ui_background ..\_A2_SNAP\%s.PNG"
emulator_roms "arcados" "..\_A2_SNAP"
emulator_roms_filter "arcados" "*.png"
emulator_altss "arcados" "..\_A2_SNAP"
#...................................................

emulator "arc" advmame "..\ARC_EMUL\ADVMAME.EXE"


#...................................................
emulator "2600" generic "..\MESSEMUL\ADVMESS.EXE" "a2600 -cart %p"
emulator_roms "2600" "..\2600ROMS"
emulator_roms_filter "2600" "*.zip"
emulator_altss "2600" "..\2600SNAP"
#...................................................

#...................................................
emulator "gba" generic "..\GBA_EMUL\NO$GBA.EXE" "%p"
emulator_roms "gba" "..\GBA_ROMS"
emulator_roms_filter "gba" "*.zip"
emulator_altss "gba" "..\GBA_SNAP"
#...................................................

#...................................................
emulator "nes" generic "..\MESSEMUL\ADVMESS.EXE" "nespal -cart %p"
emulator_roms "nes" "..\NES_ROMS"
emulator_roms_filter "nes" "*.zip"
emulator_altss "nes" "..\NES_SNAP"
#...................................................

#...................................................
emulator "sms" generic "..\MESSEMUL\ADVMESS.EXE" "smspal -cart %p"
emulator_roms "sms" "..\SMS_ROMS"
emulator_roms_filter "sms" "*.zip"
emulator_altss "sms" "..\SMS_SNAP"
#...................................................

#...................................................
emulator "snes" generic "..\SNESEMUL\ZSNES.EXE" "%p"
emulator_roms "snes" "..\SNESROMS"
emulator_roms_filter "snes" "*.zip"
emulator_altss "snes" "..\SNESSNAP"
#...................................................

#...................................................
emulator "vect" generic "..\MESSEMUL\ADVMESS.EXE" "vectrex -cart %p"
emulator_roms "vect" "..\VECTROMS"
emulator_roms_filter "vect" "*.zip"
emulator_altss "vect" "..\VECTSNAP"
#...................................................

#...................................................
emulator "zx48" generic "..\MESSEMUL\ADVMESS.EXE" "spectrum -snapshot %p"
emulator_roms "zx48" "..\ZX48ROMS"
emulator_roms_filter "zx48" "*.zip"
emulator_altss "zx48" "..\ZX48SNAP"
#...................................................

event_alpha no
event_assign up up
event_assign down down
event_assign left left
event_assign right right
event_assign enter 1
event_assign esc esc
event_assign space space
event_assign home j
event_assign end d
event_assign pgup r
event_assign pgdn f
event_assign del del
event_assign ins insert
event_assign shutdown p
event_assign mode tab
event_assign help f1
event_assign group f2
event_assign type f3
event_assign exclude f4
event_assign sort f5
event_assign setgroup f9
event_assign settype f10
event_assign runclone f12
event_assign command f8
event_assign menu 2
event_assign emulator f6
event_assign rotate 0_pad
event_assign lock a s
event_assign preview space
event_assign mute period_pad
event_mode fast
event_repeat 500 50
icon_space 43
idle_screensaver 60 10
idle_screensaver_preview snap
idle_start 0 0
include
input_hotkey no
lock yes
menu_base 0
menu_rel 0
merge any
misc_exit all
misc_quiet yes
mode list
mode_skip
mouse_delta 100
preview snap
preview_default none
preview_default_cabinet none
preview_default_flyer none
preview_default_icon none
preview_default_marquee none
preview_default_snap none
preview_default_title none
preview_expand 1
sort parent
sound_background_begin none
sound_background_end none
sound_background_loop none
sound_background_loop_dir ..\_A2_SND
sound_background_start none
sound_background_stop none
sound_buffer 0.1
sound_foreground_begin none
sound_foreground_end none
sound_foreground_key none
sound_foreground_start none
sound_foreground_stop none
sound_latency 0.3
sound_samplerate 44100
sound_volume -3
ui_background none
ui_bottombar yes
ui_clip single
ui_color backdrop black black
ui_color bar yellow black
ui_color bar_hidden yellow black
ui_color bar_tag yellow black
ui_color cursor gray white
ui_color grid black black
ui_color help lightgray black
ui_color help_tag lightgray black
ui_color icon white white
ui_color menu_hidden lightgray black
ui_color menu_hidden_select lightgray magenta
ui_color menu_item lightgray black
ui_color menu_item_select lightgray magenta
ui_color menu_tag lightgray black
ui_color menu_tag_select lightgray magenta
ui_color submenu_bar yellow black
ui_color submenu_item lightgray black
ui_color submenu_item_select lightgray magenta
ui_command_error Error running the command
ui_command_menu Command...
ui_console no
ui_exit none
ui_font auto
ui_fontsize 24
ui_game snap
ui_gamemsg "Loading"
ui_help none
ui_menukey yes
ui_skipbottom 0
ui_skipleft 0
ui_skipright 0
ui_skiptop 0
ui_startup none
ui_topbar yes
ui_translucency 0.6
arc/preview snap
arc/group "Favoritos"
arc/mode list_mixed
advmame/group_include "<undefined>"
advmame/type_include "<undefined>"
arcados/mode tile_small
group_include "<undefined>"
type_include "<undefined>"
arc/group_include "<undefined>"
emulator_include "arcados"
group "<undefined>"
group "Favoritos"
type "<undefined>"
emulator_attrib "arcados" missing exclude
emulator_attrib "arc" missing exclude
emulator_attrib "arc" clone exclude
emulator_attrib "arc" bad exclude
emulator_attrib "arc" vector include
emulator_attrib "arc" vertical include
emulator_attrib "arc" neogeo exclude
emulator_attrib "arc" deco exclude
emulator_attrib "arc" playchoice exclude
emulator_attrib "2600" missing exclude
emulator_attrib "gba" missing exclude
emulator_attrib "nes" missing exclude
emulator_attrib "sms" missing exclude
emulator_attrib "snes" missing exclude
emulator_attrib "vect" missing exclude
emulator_attrib "zx48" missing exclude
game "arcados/2600" "" "" 123 0 ""
game "arcados/arc" "" "" 63 0 ""
game "arcados/gba" "" "" 52 0 ""
game "arcados/nes" "" "" 96 0 ""
game "arcados/sms" "" "" 132 0 ""
game "arcados/snes" "" "" 108 0 ""
game "arcados/vect" "" "" 30 0 ""
game "arcados/zx48" "" "" 137 0 ""


ADVMAME:
Código: [Seleccionar]
debug_crash no
debug_rawsound no
debug_speedmark no
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick auto
device_keyboard auto
device_mouse auto
device_sound vsync/ac97
device_svgaline_divideclock no
device_svgaline_skipboard 0
device_vbeline_16bit_clock_multiplier 1
device_vbeline_8bit_clock_multiplier 1
device_vbeline_clock_multiplier 1
device_vbeline_mode bigger

# Monitor ARCADE
device_video_clock 5-50 / 15.75 / 50-60
device_video auto

#Monitor PC
#device_video_clock 10-50 / 31.5 / 55-130
#device_video vgaline

device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
#device_video_format 31500 0.8 0 0.12 0.08 0.914286 0.0190476 0.00380952 0.0628571
device_video_interlace no
device_video_modeline ntsc_256x224 4.90901 256 264 288 312 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_256x240 4.90901 256 264 288 312 240 244 247 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x224 6.04186 320 328 352 384 224 236 239 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_320x240 6.04186 320 328 352 384 240 245 248 262 -hsync -vsync # H 15734 [Hz] V 60.0534 [Hz]
device_video_modeline ntsc_512x480 9.69214 512 528 568 616 480 488 494 525 -hsync -vsync interlace # H 15734 [Hz] V 59.939 [Hz]
device_video_modeline standard_256x224 5.40768 256 280 304 344 224 226 229 244 -hsync -vsync
device_video_modeline standard_256x240 5.40768 256 280 304 344 240 243 246 262 -hsync -vsync
device_video_modeline standard_320x224 6.79104 320 352 384 432 224 226 229 244 -hsync -vsync # H 15720 [Hz] V 64.4262 [Hz]
208x248x60/display_mode standard_256x240
240x224x30/display_mode ntsc_320x240
256x224x60/display_mode ntsc_256x240
320x224x60/display_mode ntsc_320x240
512x480x30/display_mode ntsc_256x240
512x480x30/display_resize fractional
device_video_output auto
device_video_overlaysize 1024
device_video_singlescan yes
dir_artwork artwork
dir_diff diff
dir_hi hi
dir_image image
dir_inp inp
dir_memcard memcard
dir_nvram nvram
dir_rom c:\arcados\arc_roms
dir_sample c:\arcados\arc_samp
dir_snap c:\arcados\arc_snap
dir_sta sta
display_adjust generate_yclock
display_antialias yes
display_artwork_backdrop yes
display_artwork_bezel no
display_artwork_crop yes
display_artwork_overlay yes
display_aspectx 4
display_aspecty 3
display_beam 1
display_brightness 1
display_buffer yes
display_color bgr16
display_expand 1
display_flicker 0
display_flipx no
display_flipy no
display_frameskip auto
display_gamma 1
display_intensity 1.5
display_interlaceeffect none
display_magnify 1
display_mode auto
display_pausebrightness 1
display_resize integer
display_resizeeffect auto
display_restore yes
display_rgbeffect none
display_rol no
display_ror no
display_scanlines yes
display_skipcolumns auto
display_skiplines auto
display_translucency yes
display_vsync yes
include
input_hotkey yes
input_idleexit 0
input_map[coin5] auto
input_map[coin6] auto
input_map[coin7] auto
input_map[coin8] auto
input_map[event10] auto
input_map[event11] auto
input_map[event12] auto
input_map[event13] auto
input_map[event14] auto
input_map[event1] auto
input_map[event2] auto
input_map[event3] auto
input_map[event4] auto
input_map[event5] auto
input_map[event6] auto
input_map[event7] auto
input_map[event8] auto
input_map[event9] auto
input_map[p1_dialx] auto
input_map[p1_dialy] auto
input_map[p1_lightgunx] auto
input_map[p1_lightguny] auto
input_map[p1_mousex] auto
input_map[p1_mousey] auto
input_map[p1_paddlex] auto
input_map[p1_paddley] auto
input_map[p1_pedalbrake] auto
input_map[p1_pedalgas] auto
input_map[p1_pedalother] auto
input_map[p1_stickx] auto
input_map[p1_sticky] auto
input_map[p1_stickz] auto
input_map[p1_trackballx] auto
input_map[p1_trackbally] auto
input_map[p2_dialx] auto
input_map[p2_dialy] auto
input_map[p2_lightgunx] auto
input_map[p2_lightguny] auto
input_map[p2_mousex] auto
input_map[p2_mousey] auto
input_map[p2_paddlex] auto
input_map[p2_paddley] auto
input_map[p2_pedalbrake] auto
input_map[p2_pedalgas] auto
input_map[p2_pedalother] auto
input_map[p2_stickx] auto
input_map[p2_sticky] auto
input_map[p2_stickz] auto
input_map[p2_trackballx] auto
input_map[p2_trackbally] auto
input_map[p3_dialx] auto
input_map[p3_dialy] auto
input_map[p3_lightgunx] auto
input_map[p3_lightguny] auto
input_map[p3_mahjong_a] auto
input_map[p3_mahjong_b] auto
input_map[p3_mahjong_bet] auto
input_map[p3_mahjong_c] auto
input_map[p3_mahjong_chance] auto
input_map[p3_mahjong_chi] auto
input_map[p3_mahjong_d] auto
input_map[p3_mahjong_double_up] auto
input_map[p3_mahjong_e] auto
input_map[p3_mahjong_f] auto
input_map[p3_mahjong_flip_flop] auto
input_map[p3_mahjong_g] auto
input_map[p3_mahjong_h] auto
input_map[p3_mahjong_i] auto
input_map[p3_mahjong_j] auto
input_map[p3_mahjong_k] auto
input_map[p3_mahjong_kan] auto
input_map[p3_mahjong_l] auto
input_map[p3_mahjong_m] auto
input_map[p3_mahjong_n] auto
input_map[p3_mahjong_pon] auto
input_map[p3_mahjong_reach] auto
input_map[p3_mahjong_ron] auto
input_map[p3_mahjong_score] auto
input_map[p3_mousex] auto
input_map[p3_mousey] auto
input_map[p3_paddlex] auto
input_map[p3_paddley] auto
input_map[p3_pedalbrake] auto
input_map[p3_pedalgas] auto
input_map[p3_pedalother] auto
input_map[p3_stickx] auto
input_map[p3_sticky] auto
input_map[p3_stickz] auto
input_map[p3_trackballx] auto
input_map[p3_trackbally] auto
input_map[p4_dialx] auto
input_map[p4_dialy] auto
input_map[p4_lightgunx] auto
input_map[p4_lightguny] auto
input_map[p4_mahjong_a] auto
input_map[p4_mahjong_b] auto
input_map[p4_mahjong_bet] auto
input_map[p4_mahjong_c] auto
input_map[p4_mahjong_chance] auto
input_map[p4_mahjong_chi] auto
input_map[p4_mahjong_d] auto
input_map[p4_mahjong_double_up] auto
input_map[p4_mahjong_e] auto
input_map[p4_mahjong_f] auto
input_map[p4_mahjong_flip_flop] auto
input_map[p4_mahjong_g] auto
input_map[p4_mahjong_h] auto
input_map[p4_mahjong_i] auto
input_map[p4_mahjong_j] auto
input_map[p4_mahjong_k] auto
input_map[p4_mahjong_kan] auto
input_map[p4_mahjong_l] auto
input_map[p4_mahjong_m] auto
input_map[p4_mahjong_n] auto
input_map[p4_mahjong_pon] auto
input_map[p4_mahjong_reach] auto
input_map[p4_mahjong_ron] auto
input_map[p4_mahjong_score] auto
input_map[p4_mousex] auto
input_map[p4_mousey] auto
input_map[p4_paddlex] auto
input_map[p4_paddley] auto
input_map[p4_pedalbrake] auto
input_map[p4_pedalgas] auto
input_map[p4_pedalother] auto
input_map[p4_stickx] auto
input_map[p4_sticky] auto
input_map[p4_stickz] auto
input_map[p4_trackballx] auto
input_map[p4_trackbally] auto
input_map[safequit] auto
input_map[service_coin5] auto
input_map[service_coin6] auto
input_map[service_coin7] auto
input_map[service_coin8] auto
input_map[ui_toggle_ui] auto
input_map[ui_select] keyboard[0,space]
input_steadykey no
misc_bios default
misc_cheat no
misc_cheatfile cheat.dat
misc_difficulty none
misc_eventdebug no
misc_eventfile event.dat
misc_freeplay no
misc_hiscorefile hiscore.dat
misc_lang none
misc_languagefile english.lng
misc_mutedemo no
misc_quiet yes
misc_safequit no
misc_timetorun 0

record_sound no
record_sound_time 15
record_video no
record_video_interleave 2
record_video_time 15
script_coin1
script_coin2
script_coin3
script_coin4
script_emulation
script_event1
script_event10
script_event11
script_event12
script_event13
script_event14
script_event2
script_event3
script_event4
script_event5
script_event6
script_event7
script_event8
script_event9
script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
script_led3
script_play
script_safequit
script_start1
script_start2
script_start3
script_start4
script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
script_video wait(!event()); set(kdb, 0);
sound_adjust auto
sound_equalizer_highvolume 0
sound_equalizer_lowvolume 0
sound_equalizer_midvolume 0
sound_latency 0.10
sound_mode auto
sound_normalize yes
sound_samplerate 44100
sound_samples yes
sound_volume -3
sync_fps auto
sync_resample auto
sync_speed 1
sync_startuptime auto
sync_turbospeed 3
ui_color[help_other] 000000 808080
ui_color[help_p1] 000000 ffff00
ui_color[help_p2] 000000 00ff00
ui_color[help_p3] 000000 ff0000
ui_color[help_p4] 000000 00ffff
ui_color[interface] 000000 ffffff
ui_color[select] 000000 aaaaaa
ui_color[tag] 247ef0 ffffff
ui_font auto
ui_fontsize auto
ui_helpimage auto
ui_translucency 0.8

224x256/display_resize fractional
224x256/display_mode ntsc_320x224
224x256x60/display_mode auto
24x256x60/display_resize integer
240x240/display_mode standard_256x240
256x256/display_mode standard_256x240

input_map[p1_doubleright_up] keyboard[0,r]
input_map[p1_doubleright_down] keyboard[0,f]
input_map[p1_doubleright_left] keyboard[0,d]
input_map[p1_doubleright_right] keyboard[0,g]
input_map[p1_doubleleft_up] keyboard[0,up]
input_map[p1_doubleleft_down] keyboard[0,down]
input_map[p1_doubleleft_left] keyboard[0,left]
input_map[p1_doubleleft_right] keyboard[0,right]
input_map[p2_up] keyboard[0,r]
input_map[p2_down] keyboard[0,f]
input_map[p2_left] keyboard[0,d]
input_map[p2_right] keyboard[0,g]
input_map[p2_button1] keyboard[0,a]
input_map[p2_button2] keyboard[0,s]
input_map[p2_button3] keyboard[0,q]
otwalls/input_map[p1_dial_left] keyboard[0,lalt]
otwalls/input_map[p1_dial_right] keyboard[0,lcontrol]
otwalls/input_map[p2_doubleleft_left] keyboard[0,d]
otwalls/input_map[p2_doubleleft_right] keyboard[0,g]
otwalls/input_map[p2_dial_left] keyboard[0,s]
otwalls/input_map[p2_dial_right] keyboard[0,a]
input_map[coin2] keyboard[0,2] keyboard[0,a]
input_map[p1_button1] keyboard[0,lcontrol]
input_map[p1_button2] keyboard[0,lalt]
input_map[p1_button3] keyboard[0,space]
256x224/display_mode generate-double
256x224/display_resize fractional


ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #7 en: 04 de Marzo de 2014, a las 09:39 horas »
Gracias abis esta tarde lo probare tambien, luego os cuento

ftrancos

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  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #8 en: 04 de Marzo de 2014, a las 19:59 horas »
Bueno algo hemos avanzado os cuento la experiencia.

He puesto la configuración que ha colocado abis, pongo el disco duro y arranca, el marcianito bien mas majo verde y tal pero el primer menu o lo que sea cuadrados por todas partes, le doy a la tecla de 1 jugador y zas aparece el menú del arcade perfecto, digo mira que bien entro en un juego todo va mas o menos bien "salvo algun botón que no esta configurado bien" y como no me funciona el apretar 1 jugador + 2 jugador decido apagarla.

Segundo intento salen cuadros le doy al boton de jugador 1 y esta vez en vez de entrar en el menú entra en el primer juego "1942" y digo ahora por que no sale el menu.

Tercer intento pasa lo mismo que en el anterior pero al estar dentro del juego pongo un teclado por probar a ver y le doy al escape y sale a la lista de juegos bien.

Cuarto intento la arranco con el teclado puesto y no arranca.

En fin que ahora por lo menos el menú del arcade cuando se ve, se ve bien por que el de selección de consola no lo he llegado a ver y los juegos también.

Ahora a ver por donde sigo.

Gracias

Bubu

  • Moderador 2
  • **
  • Mensajes: 2741
  • Old, pero muuy old school
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #9 en: 04 de Marzo de 2014, a las 22:16 horas »
ftrancos, por lo que cuentas me temo que tienes un poblema con el hardware, ajeno a ArcaDOS. Eso de que cá vez que inicias salen cuadros... estos cuadros se llaman PJCC (Putos y Jodidos Cuadros de Colores), y ocurre cuando al cargar el AdvMenu pulsas algún botón. Por tanto o bien eres tú el que pulsas algo mientras arranca la recre, o bien tienes un botón pulsado, o tu IPAC/JPAC está mal (si es que lo usas).
Si algo funciona... ¡¡ no lo toques !!

¡¡ ni de coña !!

ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #10 en: 04 de Marzo de 2014, a las 23:13 horas »
si lo que uso es un jpc ipac también he notado que en un juego ha dejado de funcionar un boton he salido y he vuelto a entrar y ha vuelto a funcionar raro raro, como puedo saber si hay algo pulsado?

Bubu

  • Moderador 2
  • **
  • Mensajes: 2741
  • Old, pero muuy old school
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #11 en: 04 de Marzo de 2014, a las 23:19 horas »
Ufff... a ver que yo recuerde... Los IPAC/JPAC tién un menú "secreto" de chequeo. Para activarlo, tiés que salir a MSDOS, abrir un EDIT, y pulsar CTRL + ALT + P
Si algo funciona... ¡¡ no lo toques !!

¡¡ ni de coña !!

ftrancos

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  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #12 en: 04 de Marzo de 2014, a las 23:29 horas »
Lo primero de todo gracias, como salgo al msdos, probare a conectarle un monitor normal por que creo que la ultima vez que sali al msdos no se veia bien, y en el caso de que algo falle supongo que seria el jpac ipac, si lo tengo que sustituir cual es la mejor opción?

Ahora se me ocurre que si desconecto el teclado del jpac ipac y le conecto un teclado sabre si es eso lo que falla no?
« última modificación: 04 de Marzo de 2014, a las 23:31 horas por ftrancos »

Bubu

  • Moderador 2
  • **
  • Mensajes: 2741
  • Old, pero muuy old school
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #13 en: 05 de Marzo de 2014, a las 10:31 horas »
Es que necesito saber si tienes un JPAC o un IPAC, ya que hay una gran diferencia: el JPAC maneja los controles y el monitor, mientras que el IPAC sólo los controles.
Si algo funciona... ¡¡ no lo toques !!

¡¡ ni de coña !!

ftrancos

  • Recien llegado
  • Mensajes: 55
Re:Vuelta a la carga con la maca poniendo arcados 2.0
« Respuesta #14 en: 05 de Marzo de 2014, a las 10:34 horas »


Esto es no se si se vera muy bien si no esta tarde le hago otra foto